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	<title>Comments on: The Video Game Efect</title>
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	<description>Putting Your Needs Before "Rhetoric"</description>
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		<title>By: sopuremusic</title>
		<link>http://www.irobonix.com/2008/05/04/the-video-game-efect/comment-page-1/#comment-2</link>
		<dc:creator>sopuremusic</dc:creator>
		<pubDate>Mon, 05 May 2008 16:52:00 +0000</pubDate>
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		<description>I like the video game effect analogy. I think that each time we reach a level in life&#039;s video game, a new level somehow pops up. That pop up can be a new problem, but it can also represent a new year older. The overall goal is to win the game. Problem is that each person&#039;s definition of &quot;winning&quot; varies from person to person. Whoever dies with the most toys wins is shared by many, but not all people. Happiness is sometimes forfeited because our priorities differ and can be out of sync.</description>
		<content:encoded><![CDATA[<p>I like the video game effect analogy. I think that each time we reach a level in life&#8217;s video game, a new level somehow pops up. That pop up can be a new problem, but it can also represent a new year older. The overall goal is to win the game. Problem is that each person&#8217;s definition of &#8220;winning&#8221; varies from person to person. Whoever dies with the most toys wins is shared by many, but not all people. Happiness is sometimes forfeited because our priorities differ and can be out of sync.</p>
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